Savannah College of Art and Design Video Game Colleges
The Savannah College of Art and Design is named for its Savannah, Georgia location. But that's not the only identify from which it operates…
SCAD has facilities in Atlanta and Hong Kong and features online learning.
And the best part is, SCAD offers at least one of its Interactive Design and Game Evolution Degrees at all four locations:
- Savannah
- Atlanta
- Hong Kong
- Online
The state-side flexibility isn't crazy since both campuses are in the aforementioned state—but that's notwithstanding more flexibility than any single-campus schoolhouse offers! Plus, an opportunity to larn in Hong Kong could lead to an out-of-your-beat out experience.
And and so there'south online learning…but if you lot aren't going to a physical schoolhouse to network with other students and professors and industry collaborators, there might be ameliorate options for you.
Let'southward take a look at the Savannah College of Fine art and Design!
National Rankings
You should never put all your eggs in one basket, simply that doesn't mean you can't use a unmarried ranking to feel out a game design program.
In this instance, nosotros're talking near the P. Review and their list of the Top 50 Undergraduate Game Design Programs (and their list of the Tiptop 25 Graduate Game Design Programs).
In 2017, the Savannah College of Art and Design Game Design Program ranked 24th on the list of the top l—better than l% of the meridian fifty game design programs out there. Their graduate Game Pattern Program took 15th on the list of 25—that own't so bad, either.
Merely, as nosotros said, you shouldn't put all your eggs in 1 handbasket. There's more than to picking a school and a program than input from the Princeton Rankings.
For instance, in the by five years, students from the Savannah College of Art and Design have won the E3 College Game Contest.
Besides a shot at victory, what else practise the Game Blueprint programs at the Savannah College of Art and Design offer?
The Interactive Design and Game Development Program
The Savannah College of Art and Design offers four versions of their Interactive Pattern and Game Evolution caste:
- BA
- BFA
- MA
- MFA
The Game Development programme at SCAD provides students with a chance to impact the industry, "from participation in professional conferences to opportunities to collaborate with industry giants, our students accept every chance to capitalize on their passion for interactive blueprint."
Time to check out their undergraduate programs.
BA in Digital Media, Concentration in Game Evolution
The Bachelor of Arts in Digital Media with a Concentration in Game Evolution focuses more on general educational activity than it's Fine Arts counterpart.
Your coursework is cleaved up into iv sections:
- Foundation Studies
- General Pedagogy
- Concentration
- Additional Electives
Your foundation studies include:
- Drawing
- Design
- Composition and Media
- Color Theory
- Ane Studio Constituent
Your foundation studies make up 25 credit hours of your caste for the BA program.
Your general educational activity studies include:
- Western Art
- Computer Art Applications
- 20th-Century Art
- Composition
And more, along with a number of field of study-specific electives:
- General Electives
- Maths/Natural Sciences Electives
- Behavioral/Social Sciences Electives
- Fine art History Constituent
Your general education will take upwards nearly xc credit hours of your caste plan (which is half of your total credit hours).
And so there are your concentration studies:
- Introduction to Game Design and Development
- Game Art
- Game Design
- Programming
- Digital Design Aesthetics
- Game Development
- Game Design
The list continues. Your concentration studies will brand upwardly 45 hours of your degree program. The final 20 hours will become to boosted electives.
The BA in Digital Media also comes with an Interactive Design concentration.
The foundation and general education courses are substantially the same between the two concentrations. Naturally, the concentration hours between the two programs make upward the bulk of the difference.
With Interactive Design, y'all tin still await to larn some Game Blueprint. More often than not, though, you'll exist studying concepts like:
- Typography
- Interactive Web Design
- Social Media Applications
And other interactive design topics.
BFA in Interactive Design and Game Development
The BFA plan in Interactive Design and Game Development differs from the BA programme in a few means.
First, the coursework breakdown is a fleck different. The BFA includes:
- Foundation studies
- General Education
- Major Curriculum
- Major Curriculum Concentration
- Additional Electives
The second divergence is the credit hours for each section.
Your foundation studies would make up 35 credit hours of your caste. You'd study similar topics (color, composition, cartoon) and you'd also accept 2 studio electives.
Your full general didactics makes up simply 55 credit hours. You'll take fewer subject-based electives (i.e. one maths/sciences elective instead of 2). And you'd study Western Fine art and Estimator Fine art Applications.
Your major curriculum includes Interactive Blueprint and Game Development Studio time, besides as cadre programming principles and digital pattern aesthetics, among other topics.
And, as nosotros mentioned, yous'll demand to pick a concentration. There are options for both Game Development and Interactive Pattern and Physical Calculating. Game Development concentrations include:
- Game Art
- Game Design
- Game Tech
- Game Programming
- Game Development
You'll have 15 boosted elective hours to spend how you'd like.
The primary difference is the studio fourth dimension—you'll spend more fourth dimension in the BFA applying what you know. The BA caters to a more than "well-rounded" education. Which can be beneficial if you put it to proficient use.
Oceanography 101 might not make the most sense where you're going…merely sometimes you need to accept that piece of cake class to focus on your primetime coursework. We get it.
What Is the Story with the SCAD Faculty?
The kinesthesia behind the Interactive Blueprint and Game Development programs at SCAD come up from a salubrious mix of studios and companies:
- Midway Games
- Savage Entertainment
- Michelin
- Nickelodeon Digital
- Activision
- Acclaim Amusement
- Hydraulx Visual Furnishings
- American Museum of Natural History
And at that place are more than, to kick. Anytime you're dealing with people in the industry or people who spent years in the manufacture, you know you lot're signing upwardly for something worthwhile.
Not all teachers are akin, and non all industry veterans are born to teach, simply to have those experienced eyes looking over your work and giving you communication or recommendations—that's nothing to shake a stick at.
What Exercise Alumni Say About Their Game Design Programme?
Redditor spaz1020 says "exist prepared to piece of work, and then work harder. I spent 3 years in Savannah and spent nigh every night at Monty working cause your project can always be ameliorate, at that place's e'er something to practice or learn. It was a boom and I miss information technology.
Currently, I piece of work doing 3d training lessons for the military machine only I know enough of people from my class working at different studios and I continually piece of work on my portfolio and personal projects."
When asked about those studios, spaz1020 followed up with "WB, Vicarious Vision, Will, Sledgehammer, Amazon and plenty of indie studios…information technology took me a while to go this job merely a few of my classmates get [sic] hired right after schoolhouse at the same place, same for the other studios.
Connections and how y'all treat people really really matters [sic] every bit they can either become you that interview and help yous get a job or they tin can say to throw [sic] your awarding away."
The takeaway here is, you can definitely get a job—you merely need to utilize yourself (PS That isn't going to change no affair which school you lot go to). And you need to exist networking—another common theme with schools, no affair their caliber. You never know who is going to make a difference in your life. You never know who the gatekeepers will be.
One more than parting note, from a current sophomore in the plan—Darthpool_: "It's a fantastic program, merely every bit you've already heard, you get out of it what you put in. Prepared to put claret, sweat, and tears in projects?
And then this is the place for you. There's really no ceiling on what you lot tin can do if you utilise yourself. SCAD gives you absolutely every tool needed to do whatever you want with your career."
And there y'all accept information technology. SCAD isn't a magic success pill—but it can darn sure put yous in a place to succeed. The balance is upwardly to you.
Source: https://www.gamedesigning.org/schools/savannah/